This action removes the active creature's current kit and adds the specified kit. Abilities from any previous kit are removed. AddKit(0) can be used to remove a creatures current kit without adding a new one. Class restrictions apply for kits. When attempting adding an invalid kit, the existing kit (if any) will be replied.
BG2 barrel re-exports.
Generated by ts-update. Do not edit manually.
Uses named re-exports (not export *) so esbuild can statically resolve each binding without falling back to runtime __reExport helpers for externalized .d.ts modules.