IETS - v0.5.1
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    Function Attack

    BG2 barrel re-exports.

    Generated by ts-update. Do not edit manually.

    Uses named re-exports (not export *) so esbuild can statically resolve each binding without falling back to runtime __reExport helpers for externalized .d.ts modules.

    • This action instructs the active creature to continually attack the target, i.e. the active creature will not switch targets until its target is dead.

       IF
         See([EVILCUTOFF])
         Class(LastSeenBy(),MAGE_ALL)
         !InParty(LastSeenBy())
       THEN
         RESPONSE #100
           Attack(LastSeenBy())
       END
      

      Parameters

      Returns Action