IETS - v0.5.1
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    Function ChangeAlignment

    BG2 barrel re-exports.

    Generated by ts-update. Do not edit manually.

    Uses named re-exports (not export *) so esbuild can statically resolve each binding without falling back to runtime __reExport helpers for externalized .d.ts modules.

    • This action changes the alignment of the target creature to the specified value. Values are from [align.ids]({{ ids }}/align.htm).

       IF
         Global("KR_ALIGN_CHANGE","LOCALS",0)
       THEN
         RESPONSE #100
           SetGlobal("KR_ALIGN_CHANGE","LOCALS",1)
           ChangeAlignment(LastSeenBy(Myself),CHAOTIC_GOOD)
       END
      

      Parameters

      Returns Action