IETS - v0.5.1
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    Function ClearAllActions

    BG2 barrel re-exports.

    Generated by ts-update. Do not edit manually.

    Uses named re-exports (not export *) so esbuild can statically resolve each binding without falling back to runtime __reExport helpers for externalized .d.ts modules.

    • This action clears any queued actions for all creatures in the area. The example script is from ar0507.bcs.

       IF
         Global("AmsiHouse","GLOBAL",3)
         !Dead("amsi")
       THEN
         RESPONSE #100
           ClearAllActions()
           StartCutSceneMode()
           ActionOverride("amsi",StartDialogueNoSet(Player1))
       END
      

      Returns Action