This trigger does not work as expected. Returns true only if the combat counter (counts down from 150 after each attack) is greater than the value specified. CombatCounterGT(0) returns true if there is any combat going on in the active area.
This trigger does not work as expected. Returns true only if the combat counter (counts down from 150 after each attack) is greater than the value specified. CombatCounterGT(0) returns true if there is any combat going on in the active area.