IETS - v0.5.1
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    Function CreateCreatureObjectCopy

    BG2 barrel re-exports.

    Generated by ts-update. Do not edit manually.

    Uses named re-exports (not export *) so esbuild can statically resolve each binding without falling back to runtime __reExport helpers for externalized .d.ts modules.

    • This action creates the specified creature and sets its animation to that of the active creature.

      Parameters

      • creature: CreRef
      • object: ObjectPtr
      • usage1: number
      • usage2: number
      • usage3: number

      Returns Action