This action creates the specified item (resref) on the active creature. The usage parameters determine the number of items created or the number of charges on the item, depending on the item type being created. The example script is from AR0602.
IF
Global("BG1Pantaloons","GLOBAL",0)
PartyHasItem("MISC47")
THEN
RESPONSE #100
SetGlobal("BG1Pantaloons","GLOBAL",1)
ActionOverride("Picture1",CreateItem("MISC47",0,0,0))
Continue()
END
BG2 barrel re-exports.
Generated by ts-update. Do not edit manually.
Uses named re-exports (not export *) so esbuild can statically resolve each binding without falling back to runtime __reExport helpers for externalized .d.ts modules.