This action removes a single instance of the specified item from the active creature, unless the item exists in a stack, in which case the entire stack is removed. The example script is from ar1000.bcs.
IF
Global("CerndBaby","GLOBAL",1)
Global("CerndBabyTake","AR1000",0)
THEN
RESPONSE #100
SetGlobal("CerndBabyTake","AR1000",1)
TakePartyItem("misc8t")
DestroyItem("misc8t")
END
BG2 barrel re-exports.
Generated by ts-update. Do not edit manually.
Uses named re-exports (not export *) so esbuild can statically resolve each binding without falling back to runtime __reExport helpers for externalized .d.ts modules.