Returns true if the the specified object is detected by the active CRE in any way (hearing or sight). Neither Move Silently and Hide in Shadows prevent creatures being detected via Detect(). Detect ignores Protection from Creature type effects for static objects.
Returns true if the the specified object is detected by the active CRE in any way (hearing or sight). Neither Move Silently and Hide in Shadows prevent creatures being detected via Detect(). Detect ignores Protection from Creature type effects for static objects.