IETS - v0.5.1
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    Function Dialogue

    BG2 barrel re-exports.

    Generated by ts-update. Do not edit manually.

    Uses named re-exports (not export *) so esbuild can statically resolve each binding without falling back to runtime __reExport helpers for externalized .d.ts modules.

    • This action instructs the active creature to initiate dialog with the target creature. Dialog will not be initiated if the creature using this action has been assigned a dialog that has all top level conditions returning false.

       IF
         GlobalTimerExpired("Yeslick","GLOBAL")
         Global("FLOODED","GLOBAL",0)
       THEN
         RESPONSE #100
           Dialogue([PC])
       END
      

      Parameters

      Returns Action