This action instructs the active creature to face the specified direction. Directions run from 0-15 with 0 being south and moving clockwise. Negative values act as relative directions to the current direction.
IF
Global("BeholderBehavior","LOCALS",0)
See([PC])
HPGT(Myself,65)
THEN
RESPONSE #100
FaceObject([PC])
ForceSpell([PC],BEHOLDER_CHARM_PERSON)
Continue()
END
BG2 barrel re-exports.
Generated by ts-update. Do not edit manually.
Uses named re-exports (not export *) so esbuild can statically resolve each binding without falling back to runtime __reExport helpers for externalized .d.ts modules.