This action will attempt to fill a slot in the active creature's inventory with the appropriate item type. Using FillSlot(SLOT_WEAPON) will look for any weapon in the inventory, and move the first such item into the weapon slot. Any item already in the slot is destroyed.
BG2 barrel re-exports.
Generated by ts-update. Do not edit manually.
Uses named re-exports (not export *) so esbuild can statically resolve each binding without falling back to runtime __reExport helpers for externalized .d.ts modules.