This action is used in conjunction with the ReceivedOrder trigger, and works in a similar way to a global shout. The action passes a numeric order to the specified creature. Only one creature at a time responds to an order, and creatures to not detect their own orders.
IF
See([EVILCUTOFF])
OR(3)
Class(Myself,FIGHTER_ALL)
Class(Myself,RANGER_ALL)
Class(Myse lf,PALADIN_ALL)
THEN
RESPONSE #100
GiveOrder([PC.0.0.THIEF_ALL],100)
END
IF
ReceivedOrder(Myself,100)
Class(Myself,THIEF_ALL)
THEN
RESPONSE #100
RunAwayFrom([EVILCUTOFF],120)
Hide()
END
BG2 barrel re-exports.
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