This action alters the specified variable, in the specified scope, by the amount indicated. The amount can be positive or negative. Variables in the local scope cannot be changed with this action.
IF
See([EVILCUTOFF]
!Specifics(LastSeenBy(),160)
!Inparty(LastSeenBy())
!Allegiance(LastSeenBy([GOODCUTOFF])
THEN
RESPONSE #100
ChangeSpecifics(LastSeenBy(),160)
IncrementGlobal("KR_MONSTER_COUNTER_ALIVE","GLOBAL",1)
END
BG2 barrel re-exports.
Generated by ts-update. Do not edit manually.
Uses named re-exports (not export *) so esbuild can statically resolve each binding without falling back to runtime __reExport helpers for externalized .d.ts modules.