This action is used to initiate banter between NPCs. The example script is from edwin.bcs.
IF
InParty(Myself)
Gender(Myself,FEMALE)
InParty("Aerie")
See("Aerie")
!Dead("Aerie")
!StateCheck("Aerie",STATE_SLEEPING)
Range("Aerie",10)
CombatCounter(0)
!Range(SecondNearest([PC]),10)
Global("EdwinW1","LOCALS",0)
THEN
RESPONSE #100
Interact("Aerie")
END
BG2 barrel re-exports.
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