This action causes the target creature to die, dropping any droppable items they are carrying.
IF
Global("KillArntra04","AR0307",1)
THEN
RESPONSE #100
SetGlobal("KillArntra04","AR0307",2)
ActionOverride("arntra04",Face(10))
Wait(1)
ForceSpell("arntra04",CLERIC_FLAME_STRIKE)
Wait(1)
Kill("arntra04")
CreateCreature("Arntra05",[3213.485],0)
END
BG2 barrel re-exports.
Generated by ts-update. Do not edit manually.
Uses named re-exports (not export *) so esbuild can statically resolve each binding without falling back to runtime __reExport helpers for externalized .d.ts modules.