This action instructs the active creature to move to the specified point and marks the creature as a leader. The following example script sets Player1 walking to [3363.2954] and sets Player2 and Player3 to "follow" to [3363.2954] in a line and with minimal walking into each other. This action is not fully understood, and is not particularly reliable.
IF
HotKey(E)
THEN
RESPONSE #100
ActionOverride(Player1,Leader([3363.2954]))
ActionOverride(Player2,Follow([3363.2954]))
ActionOverride(Player3,Follow([3363.2954]))
END
BG2 barrel re-exports.
Generated by ts-update. Do not edit manually.
Uses named re-exports (not export *) so esbuild can statically resolve each binding without falling back to runtime __reExport helpers for externalized .d.ts modules.