Uses named re-exports (not export *) so esbuild can statically resolve each
binding without falling back to runtime __reExport helpers for externalized
.d.ts modules.
This multiplayer-only action changes the current area. Parchment is the MOS image to use in the area transition loading screen. Only EE games support IDS symbols for Face.
BG2 barrel re-exports.
Generated by ts-update. Do not edit manually.
Uses named re-exports (not export *) so esbuild can statically resolve each binding without falling back to runtime __reExport helpers for externalized .d.ts modules.