Uses named re-exports (not export *) so esbuild can statically resolve each
binding without falling back to runtime __reExport helpers for externalized
.d.ts modules.
This action will move the specified object to the target area, at the indicated point. The action will only work for creatures in the GAM file - i.e. NPCs or that have been added via MakeGlobal.
BG2 barrel re-exports.
Generated by ts-update. Do not edit manually.
Uses named re-exports (not export *) so esbuild can statically resolve each binding without falling back to runtime __reExport helpers for externalized .d.ts modules.