IETS - v0.5.1
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    Function MoveToPoint

    BG2 barrel re-exports.

    Generated by ts-update. Do not edit manually.

    Uses named re-exports (not export *) so esbuild can statically resolve each binding without falling back to runtime __reExport helpers for externalized .d.ts modules.

    • This action causes the active creature to move to the specified coordinates. The action will update the position of creatures as stored in ARE files (first by setting the coordinates of the destination point, then by setting the coordinates of the current point once the destination is reached).

       IF
         True()
       THEN
         RESPONSE #100
           MoveToPoint([526.1193])
           Wait(3)
           RandomWalk()
           Wait(5)
           RandomWalk()
       END
      

      Parameters

      Returns Action