BG2 barrel re-exports.
Generated by ts-update. Do not edit manually.
Uses named re-exports (not export *) so esbuild can statically resolve each binding without falling back to runtime __reExport helpers for externalized .d.ts modules.
This action instructs the active creature to move to the previously saved specified location.
IF Global("MoveToLocation","LOCALS",0) THEN RESPONSE #50 SetGlobal("MoveToLocation","LOCALS",1) MoveToSavedLocationn("DefaultLocation","LOCALS") END Copy
IF Global("MoveToLocation","LOCALS",0) THEN RESPONSE #50 SetGlobal("MoveToLocation","LOCALS",1) MoveToSavedLocationn("DefaultLocation","LOCALS") END
BG2 barrel re-exports.
Generated by ts-update. Do not edit manually.
Uses named re-exports (not export *) so esbuild can statically resolve each binding without falling back to runtime __reExport helpers for externalized .d.ts modules.