IETS - v0.5.1
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    Function MoveViewObject

    BG2 barrel re-exports.

    Generated by ts-update. Do not edit manually.

    Uses named re-exports (not export *) so esbuild can statically resolve each binding without falling back to runtime __reExport helpers for externalized .d.ts modules.

    • This action scrolls the view point (i.e. the area of the current map being displayed onscreen) to the target object ([x.y] at the specified speed. Speeds are taken from [scroll.ids]({{ ids }}/scroll.htm) (VERY_FAST is equivalent to normal walking speed). The example script is from a cutscene; CUT03C.bcs.

       IF
         True()
       THEN
         RESPONSE #100
           CutSceneId(Player1)
           FadeToColor([20.0],0)
           Wait(1)
           ActionOverride("SPY406",DestroySelf())
           MoveViewObject(Myself,INSTANT)
           Wait(1)
           FadeFromColor([20.0],0)
           ActionOverride("cpchick1",DestroySelf())
           ActionOverride("cpchick2",DestroySelf())
           Wait(1)
           ActionOverride("Surly",StartDialogueNoSet(Player1))
       END
      

      Parameters

      Returns Action