IETS - v0.5.1
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    Function PlaySound

    BG2 barrel re-exports.

    Generated by ts-update. Do not edit manually.

    Uses named re-exports (not export *) so esbuild can statically resolve each binding without falling back to runtime __reExport helpers for externalized .d.ts modules.

    • This action will cause the active creature to play the specified sound. Both WAV and WAVC files can be played by the action. Sound is played through the sound effects channel. Volume fades if the viewport is moved further away from the active creature.

       IF
         True()
       THEN
         RESPONSE #100
           PlaySound("CAS_M06")
       END
      

      Parameters

      • sound: string

      Returns Action