BG2 barrel re-exports.
Generated by ts-update. Do not edit manually.
Uses named re-exports (not export *) so esbuild can statically resolve each binding without falling back to runtime __reExport helpers for externalized .d.ts modules.
This action causes the active creature to guard the specified point, staying within the specified range.
IF True() THEN RESPONSE #100 ProtectPoint([1738.543],10) END Copy
IF True() THEN RESPONSE #100 ProtectPoint([1738.543],10) END
BG2 barrel re-exports.
Generated by ts-update. Do not edit manually.
Uses named re-exports (not export *) so esbuild can statically resolve each binding without falling back to runtime __reExport helpers for externalized .d.ts modules.