BG2 barrel re-exports.
Generated by ts-update. Do not edit manually.
Uses named re-exports (not export *) so esbuild can statically resolve each binding without falling back to runtime __reExport helpers for externalized .d.ts modules.
This action gives the appearance of flying - the active creature is able to pass over impassable areas. The example script is from randfly.bcs.
IF True() THEN RESPONSE #100 RandomFly() END Copy
IF True() THEN RESPONSE #100 RandomFly() END
BG2 barrel re-exports.
Generated by ts-update. Do not edit manually.
Uses named re-exports (not export *) so esbuild can statically resolve each binding without falling back to runtime __reExport helpers for externalized .d.ts modules.