This action adds the specified area to the top of the area script processing stack. When the player enters an area that is not in the mastarea.2da the associated script is added to the bottom of the area script processing stack. When the player enters an area that is in mastarea.2da the associated script is added to the top of the area script processing stack.
BG2 barrel re-exports.
Generated by ts-update. Do not edit manually.
Uses named re-exports (not export *) so esbuild can statically resolve each binding without falling back to runtime __reExport helpers for externalized .d.ts modules.