This action sets the specified token to the given variable (in the specified scope). The example script will display 100 over the head of the active creature.
IF
Global("Value","GLOBAL",0)
THEN
RESPONSE #100
SetGlobal("Value","GLOBAL",100)
SetTokenGlobal("Value","GLOBAL","PPOINTS")
DisplayStringHead(Myself,63037) //63037 is for me
END
BG2 barrel re-exports.
Generated by ts-update. Do not edit manually.
Uses named re-exports (not export *) so esbuild can statically resolve each binding without falling back to runtime __reExport helpers for externalized .d.ts modules.