IETS - v0.5.1
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    Function StartDialog

    BG2 barrel re-exports.

    Generated by ts-update. Do not edit manually.

    Uses named re-exports (not export *) so esbuild can statically resolve each binding without falling back to runtime __reExport helpers for externalized .d.ts modules.

    • This action instructs the active creature to start the specified dialog with the specified target. The dialog can be initiated from a distance and must have at least one state with all its top level conditions true else it will not initiate. The active creature has its dialog file permanently set to the file specified by the DialogFile parameter.

       IF
         See([PC])
         NumTimesTalkedTo(0)
       THEN
         RESPONSE #100
           StartDialog("andris",[PC])
       END
      

      Parameters

      Returns Action