This action starts a timer local to the active creature. The timer is measured in seconds, and the timer value is not saved in save games. The timer is checked with the TimerExpired trigger.
IF
Global("KRDEAD","LOCALS",0 )
Dead("Shadra01")
THEN
RESPONSE #100
StartTimer("SPAWNMON",12)
SetGlobal("KRDEAD","LOCALS",1)
END
IF
Timer Expired("SPAWNMON")
Global("KRDEAD","LOCALS",1)
THEN
RESPONSE #100
CreateCreature("Grothgar",[700.700],0)
END
BG2 barrel re-exports.
Generated by ts-update. Do not edit manually.
Uses named re-exports (not export *) so esbuild can statically resolve each binding without falling back to runtime __reExport helpers for externalized .d.ts modules.